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Macintosh Files
To run MovingPicture or MovingParts, you will need one of the following files, depending on the editor you use. The Producer (standalone) version is listed at the bottom of each section.
Please check our website for more information and tutorials www.stagetools.com.
MovingPicture MacOS 8 / 9
After Effects AfterEffects.sit Avid Avid.sit Final Cut Pro FinalCutPro.sit Media 100 Media100.sit Premiere Premiere.sit Producer (Stand alone version) Producer.sit MovingPicture MacOS X
After Effects AfterEffectsOSX.sit Avid AvidOSX.sit Final Cut Pro FinalCutProOSX.sit Media 100 MediaOSX.sit Premiere PremiereOSX.sit Producer (Stand alone version) ProducerOSX.sit MovingParts Mac OS 8 / 9
Avid * AvidPart.sit Final Cut Pro ** FinalCutParts.sit Premiere PremiereParts.sit Producer (Stand alone version) ProducerParts.sit Sample images to Use SampleParts.sit MovingParts Mac OS X
Avid * AvidPartOSX.sit Final Cut Pro ** FinalCutPartsOSX.sit Premiere PremierePartsOSX.sit Producer (Stand alone version) ProducerPartsOSX.sit Sample images to Use SampleParts.sit * The background will not move in the preview for older Avid Editors (AVX 1.0)
** The background will not move in the preview for versions before FCP v4.0
Macintosh Files are in a SIT format. Some browsers will automatically decompress the .sit file into a folder. If you do not see a new folder with the same name as the SIT file you just downloaded, drag the SIT file over Un-StuffIt (require version 7 or higher).
MovingPicture
Inside the folder is the help file, called QuickStart.html, a read-me file called ReadMe.txt (for OSX it's called ReadMe.rtf ) and the application itself, called MovingPicture. Move the resulting MovingPicture file into the proper folder required by your editor if you are using the plug-in version.
MovingParts
Inside the folder is the help file, called PartsManual.html, a read-me file called ReadMe.txt (for OSX it's called ReadMe.rtf ) and the application itself, called MovingParts. Move the resulting MovingParts file into the proper folder required by your editor if you are using the plug-in version.
Where to put the Plug-In
- After Effects looks in the Plug-ins\Standard\Effects folder for plug-ins.
- Avid editors look in the AVX_Plug-Ins folder for plug-ins.
- Final Cut Pro OS 8/9 looks in the Plugins folder for plug-ins.
- Final Cut Pro for OS-X looks in the Library\Application Support\Final Cut Pro System Support\Plugins folder for plug-ins.
- Media 100 looks in the DVEs folder within the Transitions folder.
- Premiere looks in the Plug-Ins folder for plug-ins.
- MovingPicture Producer can be placed in any folder.
- MovingParts Producer can be placed in any folder.
Take a moment to check the FAQ's (frequently asked questions). It may save you some time!
- MovingPicture does not extract the picture to move from the NLE's timeline, as most limit the resolution that is passed onto any plug in to the final output video resolution, which is too small for zooming into without breaking up. Use the Load Picture menu option in the MovingPicture interface to load your image.
- When rendered, a red bar will appear in the middle of the image. This will disappear when the product is registered.
Using MovingPicture in Avid
- Drag a clip to the timeline. This should be video clip or a video-size still. Placing the hi-res still will slow rendering and may cause other problems.
- Make the clip's length the time you want the move to occur in.
- Open up the "Effects Palette" from Avid's "Tools" menu.
- Drag the MovingPicture effect over the clip.
- Click on the setup effect button under the source/master screens.
- The "Effect Editor" palette will open and MovingPicture icon will appear in the top line.
- Click (or double click) on the MovingPicture icon on the left side.
- The MovingPicture user interface will come up on one of the screens.
- Load a picture using the "Load Picture" option in the "Files" menu.
- Move the yellow camera until the starting position is reached.
- Click on the timeline to set the time for the position you want to go to next.
- Move the yellow camera until the next position is reached.
- Play the move using the controls on the Viewer.
- Click on the round "OK" button.
- Render the effect.
Using MovingPicture in Final Cut Pro
- Drag a clip to the timeline. This should be video clip or a video-size still. Placing the hi-res still will slow rendering and may cause other problems.
- Make the clip's length the time you want the move to occur in.
- Add effect from the Effects menu at the top of the screen, under Video Filters -> StageTools -> MovingPicture for FCP3 (or Video Filters -> AE Effects -> StageTools -> MovingPicture for FCP2).
- Double click on the clip to place it in viewer.
- Click on the Filters tab in the viewer.
- Click on the "Options" button to launch MovingPicture.
- Load a picture using the "Load Picture" option in the "Files" menu.
- Move the yellow camera until the starting position is reached.
- Click on the timeline to set the time for the position you want to go to next.
- Move the yellow camera until the next position is reached.
- Play the move using the controls on the Viewer.
- Click on the round "OK" button.
- Render the effect.
Using MovingPicture in Edit, Media 100 and RexEdit
- Create a placeholder clip and separate it into two parts.
- Make the duration the time you want the move to occur in.
- Add a transition between the clip and select the MovingPicture option from the Transitions pull down menu.
- Click on the Configure button and the MovingPicture screen will appear.
- Load an image to animate using the 'Load Picture' menu option.
- Position the starting key frame by dragging the yellow box around.
- Click on the timeline to set when you want the next keyframe to occur.
- Position the key frame by dragging the yellow box around.
- Add as many KeyFrames as you would like.
- Preview the move by setting the timeline to the start are clicking on the Viewer's play button (or hit '0' or 'P' or Space)
- Exit the plug-in via the Windows close box or the OK button.
Using MovingPicture in Premiere and other NLE's
- Drag a clip to the timeline. This should be video clip or a video-size still. Placing the hi-res still will slow rendering and may cause other problems.
- Make the clip's length the time you want the move to occur in.
- Pull up the Video Filter list, and add the 'MovingPicture' filter to the clip.
- Load an image to animate using the 'Load Picture' menu option.
- Position the starting key frame by dragging the yellow box around.
- Click on the timeline to set when you want the next KeyFrame to occur.
- Position the key frame by dragging the yellow box around.
- Add as many KeyFrames as you would like.
- Preview the move by setting the timeline to the start are clicking on the Viewer's play button (or hit '0', 'P, or Space)
- Exit the plug-in via the Windows close box or the OK button.
- Preview your move.
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